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AI Insights · Timothy · October 2025

Top 5 Hybridcasual Games Performance in Australia Q3 2025

Explore the Q3 2025 performance of Australia's top hybridcasual games, featuring trends in downloads, revenue, and active users.

Top 5 Hybridcasual Games Performance in Australia Q3 2025

In the third quarter of 2025, the hybridcasual games market in Australia showcased dynamic trends across the top five applications on a unified platform, according to Sensor Tower data.

Magic Tiles 3: Piano Game by Amanotes Pte. Ltd. saw a mixed performance. Weekly revenue reached a high of approximately $4.9K in late July, before experiencing fluctuations, closing the quarter at around $4.8K. Downloads surged in September, peaking at 33.5K by the end of the month. Active users also showed volatility, starting at 93.9K and ending at 118.4K.

Color Block Jam from Rollic Games maintained a strong revenue stream, peaking at about $94K in mid-August. Downloads fluctuated, with a notable increase to 19.6K in late September. Active users gradually decreased from 95.6K in July to 60.2K in mid-September.

Hole.io by Voodoo experienced steady revenue, peaking at $1.6K in late September. Downloads increased steadily throughout the quarter, reaching 20.6K by the end. Active users showed a decline from 71.1K in early July to 67.9K in late September.

Paper.io 2, another title from Voodoo, saw revenue fluctuate mildly, ending at $1.3K. Downloads picked up towards the end of the quarter, reaching 16K in late September. Active users started at 134.4K, dipped mid-quarter, and rebounded to 110.4K by the end.

Finally, Screwdom by Zego Global Pte Ltd experienced strong revenue, peaking at $140K mid-July. Download trends showed a decline early in the quarter but stabilized around 9K by the end. Active users remained relatively stable, closing at 74.9K.

For more detailed insights and analysis, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2025